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News

News &insights

Notes from the evidence layer.News and essays on audience intelligence, player analytics, social listening, and decision intelligence for games — from player signal to evidence you can act on.

#Latest

Latest signals

The newest thinking from GameDataCore and our Substack.

  • Cover image for Your Game Makes People Feel Things. Do You Know What?
    Latest
    28 April 2026

    Your Game Makes People Feel Things. Do You Know What?

    Use Case: Understand the emotional landscape of your game Lifecycle: Launch

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for You Don't Know What Your Players Are Telling
    Latest
    28 March 2026

    You Don't Know What Your Players Are Telling

    Why reading your Steam reviews isn't the same as understanding them

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for We're Opening the CoreFeedback Pilot. Here's Why.
    Latest
    16 March 2026

    We're Opening the CoreFeedback Pilot. Here's Why.

    We built something, now it's over to you to tell us if it works

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Your BI Dashboard Is Lying to You About Your Endgame
    Latest
    9 March 2026

    Your BI Dashboard Is Lying to You About Your Endgame

    Most studios think their endgame drives reviews. The data says otherwise.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers
    Latest
    6 March 2026

    Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers

    By Simon Sparks, Co-Founder and COO at GameDataCore. I spend my days obsessing over the gap between what player data shows and what it actually means. This is where I share what we're learning.

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

#Essays

Essays

Position pieces on evidence, decision intelligence, and the industry conditions shaping game teams.

  • Cover image for You Don't Know What Your Players Are Telling
    Essays
    28 March 2026

    You Don't Know What Your Players Are Telling

    Why reading your Steam reviews isn't the same as understanding them

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Your BI Dashboard Is Lying to You About Your Endgame
    Essays
    9 March 2026

    Your BI Dashboard Is Lying to You About Your Endgame

    Most studios think their endgame drives reviews. The data says otherwise.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers
    Essays
    6 March 2026

    Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers

    By Simon Sparks, Co-Founder and COO at GameDataCore. I spend my days obsessing over the gap between what player data shows and what it actually means. This is where I share what we're learning.

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Decision Making in Games Is Broken
    Essays
    19 February 2026

    Decision Making in Games Is Broken

    Decisions, decisions, decisions.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for End of Year Reflections
    Essays
    19 December 2025

    End of Year Reflections

    Change, Evidence, and Building Games Differently

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for The Other Half of the Algorithm: How Probabilistic Systems Shape Game Discovery
    Essays
    12 November 2025

    The Other Half of the Algorithm: How Probabilistic Systems Shape Game Discovery

    The Hidden Logic of Discovery: Why Steam Thinks in Probabilities, Not Fairness

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

#Product updates

Product updates

Notes on the product, the evidence engine, and what we are building next.

  • Cover image for We're Opening the CoreFeedback Pilot. Here's Why.
    Product updates
    16 March 2026

    We're Opening the CoreFeedback Pilot. Here's Why.

    We built something, now it's over to you to tell us if it works

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

#All posts

All posts

Everything published through the GameDataCore news feed.

  • Cover image for Your Game Makes People Feel Things. Do You Know What?
    All posts
    28 April 2026

    Your Game Makes People Feel Things. Do You Know What?

    Use Case: Understand the emotional landscape of your game Lifecycle: Launch

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for You Don't Know What Your Players Are Telling
    All posts
    28 March 2026

    You Don't Know What Your Players Are Telling

    Why reading your Steam reviews isn't the same as understanding them

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for We're Opening the CoreFeedback Pilot. Here's Why.
    All posts
    16 March 2026

    We're Opening the CoreFeedback Pilot. Here's Why.

    We built something, now it's over to you to tell us if it works

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Your BI Dashboard Is Lying to You About Your Endgame
    All posts
    9 March 2026

    Your BI Dashboard Is Lying to You About Your Endgame

    Most studios think their endgame drives reviews. The data says otherwise.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers
    All posts
    6 March 2026

    Beyond the "Wait and See": Why Data-Led Decisions are Failing Game Developers

    By Simon Sparks, Co-Founder and COO at GameDataCore. I spend my days obsessing over the gap between what player data shows and what it actually means. This is where I share what we're learning.

    Simon Sparks

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Decision Making in Games Is Broken
    All posts
    19 February 2026

    Decision Making in Games Is Broken

    Decisions, decisions, decisions.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for End of Year Reflections
    All posts
    19 December 2025

    End of Year Reflections

    Change, Evidence, and Building Games Differently

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Designing for People, Not Metrics
    All posts
    25 November 2025

    Designing for People, Not Metrics

    There’s a phrase that gets thrown around a lot in games:

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for The Other Half of the Algorithm: How Probabilistic Systems Shape Game Discovery
    All posts
    12 November 2025

    The Other Half of the Algorithm: How Probabilistic Systems Shape Game Discovery

    The Hidden Logic of Discovery: Why Steam Thinks in Probabilities, Not Fairness

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for ARC Raiders — Preliminary Analytical Player Report
    All posts
    10 November 2025

    ARC Raiders — Preliminary Analytical Player Report

    How one of gaming’s most stressful genres is being redefined — as a co-op world where solo players thrive.

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

  • Cover image for Can Understanding Our Community and Player Emotions Help Us Build Better Games?
    All posts
    12 August 2025

    Can Understanding Our Community and Player Emotions Help Us Build Better Games?

    Intro Hi everyone,

    GameDataCore

    GAMEDATACORE.SUBSTACK.COM

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